My Work On Last Days On Mars
Here are some in-game screens for a game I worked on this semester called Last Days On Mars. I was the art director and created a majority of the art assets. I made the main base, the terrain, the fog and particle effects, the rocket, and the manned rover. Unfortunately the game has a ton of bugs and will only run inside of Unity. I was not in charge of programming unfortunately or else I would post a unity webplayer version here.